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From Canada
I have taken the time to go through a whole bunch of different ways to actually get this mission done and for some reason or other the teal player always manages to smash me either with his first group, or if I am lucky on his second group that just seemingly has the army of a whole bunch of castles fully upgraded and been a few weeks of just sitting on his butt. I have tried to edit the console to maybe just skip but even that is beyond me. Any advice..
DarrkPhoenix
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From United States
That mission can definitely be a tough one. You need to make as fast a start as you can, as the first strong teal hero is scripted to appear at the start of month 2, week 2. After that you have a similar strong scripted hero showing up every week. For the first couple you may consider hiding out in your castle and getting them to attack you there, as that can provide the edge needed to beat them off the first couple of times. You'll also need to keep casualties low during these fights- since the enemy heroes are scripted battles of attrition will quickly leave you much weaker than the heroes attacking you. While defending against these attacks build up your forces as much as possible, because the next phase of the mission is to take to the seas, and there are a couple of strong dark elf armies you need to fight there. When you take to the seas you'll basically need to abandon your existing towns, as you won't be able to defend them well with weak backup heroes. Your main hero will need to proceed across the ocean to the northeast, where you'll find another town to capture (teal won't follow you here, so once you get there you can safely build up your forces). From that point the tough part of the scenario is over, and you just need to build up your forces until you can take on the final enemy hero you need to beat.
twittens
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From United States
Yes, this mission is annoying the heck out of me. I cannot have fun with it. The second teal hero has 22 upgraded cyclops and hundreds in each other stack. Meanwhile, I have 8 cyclops and minor numbers of the others because of the poor gold supplied by this map. Even if I took 0 losses up until that second teal hero, I could not win against 3x the troops that I could accrue in that time with the gold production from the map. It is absured.
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Heroes of Might and Magic series

Findan must survive.

Focus your hero's development process on archery, fast travel and destructive magic. Black magic can also come in handy. This will greatly help you in the following missions.

Visit a lookout point left of the city. Blue player is attacking the green one's garrisons. If one of them falls, defeat the enemy that attacked it and put some of your troops there. The garrisons should hold without your help, though. Don't let yourself too far South, past the garrisons. After two months and two weeks you'll see a red unit approaching the third garrison, looking from the top. Move more troops to that garrison, so they weaken the enemy before Findan confronts him. When the red unit appears, 'keep the border' quest will be completed.

Quest:

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Destroy the Demon army.

The red unit is heading straight for the city. Stay there to make things a bit easier.

Campaign 5. Mission 2.

Quests:

Assemble 20 Dragons.

Findan must survive.

Don't take too long to power-up, because red units are doing exactly the same and you don't want them to get too powerful. Use the dungeon entrance to the North. The nearest exit to the surface leads to an island with mines. Go North and capture red player's city (1).

Don't waste units on reaching the obelisks if the defenders are too strong.

Quest:

Capture all Demon cities.

Use the shipyard to build a ship in your city. Sail North-East to capture another town (2).

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Sail to the North. Master collection cs6 crack download. Go past the rocks and head South to reach the last city (3). When you have all 3 of them, build a dragon recruitment point in Mensyl. Visit the obelisks around the map. They summon dragons, which appear somewhere on the map so you can capture them. You have to assemble a force of 20 Dragons to end the scenario.

Campaign 5. Mission 3.

Quests:

Retake the lost city.

Findan must survive.

The mission kicks off with a battle for the city. Try to take out as many attackers as you can to make things easier later. When the battle ends, use Findan's army to take the city back. Violet player will attack you from the East, and will do so every two weeks.

Quests:

Hold the city against attackers.

Free Talanara and Diarel.

Assemble an army in your city: 50 Elder Druids, 30 Silver Unicorns and 10 Green Dragons.

Sail to the cove to the South-East of the city (1). Don't support Findan with Druids, Unicorns and Dragons, use other units instead. Near the landing point there's a Hunter recruitment point (a green square on the map). It's good to summon a separate hero who'll take the Dragons out of the city and keep them somewhere safe so they don't get hurt during the attacks. Leave them in the city when you've got all the units required by the above quest.

Findan must move quickly, as he is being chased by the blue armies. Don't try to fight them, just run. Don't try to capture the cities, either. Only fight the two Garrisons: (2) and (3).

Garrisons and prison guards are the only enemies worth fighting now.

Free the imprisoned heroes from the towers: one to the South-West (4) and one in the dungeons (5).

Order them to stand at the end of the South-Western path, so they don't get in the way. Findan must run all across the map, as he mustn't get caught. Don't go back to the city with him before you have enough units to complete the quest related with them. Use any means necessary to get away from his tail until the quest is complete.